Documentation contents
Texture pack editor
Create a resource pack by editing Minecraft's textures pixel by pixel, then export it as a .zip.
The texture pack editor is experimental: you may run into bugs.
Open Texture packs in the sidebar to see your packs, edit them, export them or delete them.
Create a pack
- Click Create a pack.
- Give it a name and a description.
- Pick the Minecraft version it is for. Resource packs exist since version 1.6.1.
- Click Create pack.
The original textures of that version are downloaded once, then reused for every pack of the same version.
Edit textures
The editor shows every texture of the game, sorted into categories (building blocks, redstone, entities, interface…) with a counter. Use the search box to find one by name.
- All textures: every texture of the version.
- My textures: only the ones you edited.
Click a texture to open it, then draw.
Tools and shortcuts
| Tool | Shortcut |
|---|---|
| Pencil | B |
| Eraser | E |
| Paint bucket | G |
| Color picker | I, or right-click for a quick pick |
| Undo / Redo | Ctrl+Z / Ctrl+Y |
| Save | Ctrl+S |
| Zoom | Ctrl + mouse wheel |
The side panel shows the recent colors and the colors of the texture. The Grid button shows the pixel grid. Reset restores the original texture and removes your version from the pack.
The texture you are working on is saved when you leave the page.
External editor
Prefer Paint.NET or another program? Click External editor and choose your program (for example paintdotnet.exe; cancel to use the default app). Edit and save in your program: Mistly reloads the texture automatically when the file changes.
Pack icon
In the editor, Change the pack icon sets the image shown in Minecraft's resource pack list.
Export and use the pack
- Click Export and choose where to save the
.zip. - Put the zip in the
resourcepacksfolder of a profile. - In Minecraft, enable it in Options → Resource Packs.
Mistly writes the right pack_format for the version, including very old and very recent ones.